TO_Header_v1.jpg
marder_peter.jpg

Peter Angel

Management, Development

I entered the world of computer games at the late age of 14, with an Amiga. In my early days, I mainly played adventure games and loved the LucasArts games. When XCom and Ultima 7 launched, strategy games and role-playing games were added to the list. In 2002, I worked in game testing for the first time, and since 2005 I've been working full-time in the game industry.

The core team at Tank Operations

Dirk Kulla

Game Design and Digital Art

After a "wasted" youth, completely free of computers or video games, I bought my first computer when I was 21 with my first game, Star Wars X-Wing, right away. After studying to be a multimedia producer, I quit my old profession as a technical draftsman and started at my first games company.

p38_dirk.jpg
saboteur_florian.jpg

Florian Mulzer

Development

I've always been fascinated by computer games. It all started with the C64 and LCD games. In the 90s the PC was introduced, on which I played a lot of adventure games, whether familiar or obscure. Civilization was also one of my favourites. At some point, I started to program games, initially as a hobby and since 2006 also professionally.

Leonard Schmidt

Community-Manager

My first points of contact with the video game world at the age of 6, with the games N64, “Zelda: Ocarina of Time” and “Super Mario 64”. The industry has fascinated me ever since. In 2018, I completed a degree as a digital media artist and am now mainly active in the field of marketing.

pershing_leonard.jpg